Computer Supported Cooperative Work (CSCW)

CIS 319 ASH Courses / Uoptutorial

Computer Supported Cooperative Work (CSCW)

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer

Youth Participatory Cultures: a CSCW perspective

Participatory Research / Computer Supported Cooperative Work (CSCW) / Co-design/Co-creation/participatory design / Interactive / Reactive Sculpture, Sound Sculptures, Installation Art, Video Art, Live Video Mixing, Motion tracking, HCI, Interactive / Reactive Lighting

Um Estudo Exploratório Sobre Contribuições Casuais em Projetos de Software Livre: Caso do Projeto LibreOffice

Software Engineering / Computer Supported Cooperative Work (CSCW) / Open Source Software / Newcomers / Joining Process

Community Engagement for Research: contextual design in rural CSCW system development

Business / Information Systems / Sociology / Economic Sociology / Rural Sociology / Computer Science / Human Computer Interaction / Information Technology / Community Informatics / Development Economics / Anthropology / Technology / Development Studies / Design / Computer Engineering / Participatory Research / Participatory Action Research / Action Research / Research Methodology / Computer Supported Cooperative Work (CSCW) / Ethnography / Rural / Ubiquitous Computing / Design Methods / Participatory Design / Qualitative methodology / Community Engagement & Participation / Community Development / Community Organizing / Fieldwork in Anthropology / Design Theory / Co-operative Studies / Rural Development / Pervasive Computing / Co Creation / Design Innovation / ICT for Development / Qualitative Research / Ethnomethodology / Technological Innovation / Community / Digital Ethnography / Sustainable Rural Development / Civic Engagement / Ethnographic fieldwork / HCI / Ethnographic Methods / IS Project Management / Public Engagement / CSCW / Enterprise Information Systems / Agile software development / Co design / Ethnography Research methodology / Community participation and engagement / Information Systems Development And Management / Innovation / Computer Science / Human Computer Interaction / Information Technology / Community Informatics / Development Economics / Anthropology / Technology / Development Studies / Design / Computer Engineering / Participatory Research / Participatory Action Research / Action Research / Research Methodology / Computer Supported Cooperative Work (CSCW) / Ethnography / Rural / Ubiquitous Computing / Design Methods / Participatory Design / Qualitative methodology / Community Engagement & Participation / Community Development / Community Organizing / Fieldwork in Anthropology / Design Theory / Co-operative Studies / Rural Development / Pervasive Computing / Co Creation / Design Innovation / ICT for Development / Qualitative Research / Ethnomethodology / Technological Innovation / Community / Digital Ethnography / Sustainable Rural Development / Civic Engagement / Ethnographic fieldwork / HCI / Ethnographic Methods / IS Project Management / Public Engagement / CSCW / Enterprise Information Systems / Agile software development / Co design / Ethnography Research methodology / Community participation and engagement / Information Systems Development And Management / Innovation

Analisando Sistemas De Classificação Na Web Sob a Perspectiva Da Interação Social Em Comunidades De Prática

Information Systems / Computer Science / Computer Supported Cooperative Work (CSCW) / Classification Systems

From ethnographic record to system design

Information Systems / Cognitive Science / Software Engineering / Computer Supported Cooperative Work (CSCW) / Conflict of Interest / System Design / Air traffic control / Technical Change / Interdisciplinary research / Command and Control / Research Method / Interdisciplinary Design / Computer Supported Cooperative Work / System Design / Air traffic control / Technical Change / Interdisciplinary research / Command and Control / Research Method / Interdisciplinary Design / Computer Supported Cooperative Work

From ethnographic record to system design

Information Systems / Cognitive Science / Software Engineering / Computer Supported Cooperative Work (CSCW) / Conflict of Interest / System Design / Air traffic control / Technical Change / Interdisciplinary research / Command and Control / Research Method / Interdisciplinary Design / Computer Supported Cooperative Work / System Design / Air traffic control / Technical Change / Interdisciplinary research / Command and Control / Research Method / Interdisciplinary Design / Computer Supported Cooperative Work

G4CVE: um framework baseado em CSCW para o desenvolvimento de ambientes virtuais colaborativos

Computer Supported Cooperative Work (CSCW) / Virtual Environments / Ambientes Virtuais

A Nova Potência da Cooperação: efeitos da interatividade digital na ação coletiva empreendedora (Tese de Doutorado)

Human Computer Interaction / Computer Supported Cooperative Work (CSCW) / Digital Literacy / Collective Intelligence / Interaction Design / Collective Action / Interactive and Digital Media / Charles S. Peirce / Open Source and Free Software Studies / Cooperation / Comunicação / Digital design / Collective Action / Interactive and Digital Media / Charles S. Peirce / Open Source and Free Software Studies / Cooperation / Comunicação / Digital design
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